Diamond Define (Debbie, Jung-Joon, Nic, Sun Young)

Our group has explored a various areas in which the audiences would be more engaged in the holistic experience with game, crowds, energy, etc. During the discussion, we wondered about football fans with disabilities and their experience during the game. Eventually, what we will design for fans with disabilities will also affect on other fans to have a great experience as well.

Target User: Fans who have hearing disabilities and possibly for other fans who are at the stadium

Goal: To enhance in-game experience by providing visualized action or a ‘soundkey’ for the users can understand what’s going on related to game

Parameter: Using technology to make fans can experience the game like other fans such as live-streaming visualization (e.g. App, Jumbotron, Screen, Bracelet, etc), Using different tactile features

 

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