Here is our User Diagram:
Our User Diagram (png in new window/tab) can also be found here.
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Filed under 49ers - User Diagram, Weekly Assignments
In our creation myth, two teams of football-playing robots were vying for victory at 49ers stadium when suddenly the power went out. Fans then realized they could clap their hands to power the robots, thus collaborating to achieve a goal together. This made the overall experience more joyful for everyone involved.
Moving along from the myth, we laid out some goals and parameters that reflect 2 core values our story emphasized — the strength of community and a sense of delight.
As a starting point for what this experience might look and feel like, we began by identifying the 2 main touch points: spectators’ phones (input) and the jumbo screen at the center of the stadium (output). We’d like each fan to have the opportunity to feel like they can control some element of a game on the big screen, working with other fans toward something bigger.
We thought about when this game would take place, and how many “rounds” it might have. Here’s a quick map of the relationship between 49-ers game time and collaborative fan game time:
Fan game time will take place during sufficiently long breaks, such as commercial breaks and halftime. Each break will consist of one round of play, for which a different award will be granted. Everything will culminate to a final round, where the reward will be most appealing.
What are the rewards? We brainstormed a few delightful experience-rewards that could be beamed to the phones of fans on winning teams, taking full advantage of the stadium wireless technology:
Filed under 49ers - User Diagram